Ki - O - Rahi Rules
We are learning to write down as much for ki o rahi rules we could ever think of.
Pawero’s job is to score tries in Tupu Manawa by touching an outer ‘pou’ while holding the ball and then, the player with the ball in there hand, runs through the ‘Te Roto’ zone and into the ‘Motu’ zone to score a try.
Only 1 Kioma player, the one holding the ball, can enter the ‘Te Roto’ zone to attempt to score a try. If riped in the Te Roto zone that player must immediately hand ball possession over to the Taniwha team.
The ball can be inter-passed by Kioma and Pawero Kaitiaki players.
Kioma players can swap positions in the Motu zone and Te Ao zone by entering the ‘Te Ara’ (pathway). They cannot run with the ball in Te Ara.
Only one player from the Kioma team can occupy the Te Marama circle at any one time.
Every time a try is scored the game is restarted by a Kioma player with a kick or a pass in from the Te Marama circle.
Up to three Kioma players can use the Motu zone at any one time (2 defending the Tupu 1 up on the Kahaaraiti line). Players in this zone are called Kaitiaki.
9. Once a “hit” or tupu wairua has been scored the ball it is play on. If the ball rebounds off the centre
10. Every time a try is scored the game is restarted by a Kioma player with a kick-in from the Te Marama
11.No running outside of te Ao
12.No running with one tag
13.No running in the Roto with the ball
14.You can’t run in Pawero
15.You can’t shoot the tupu in te ao.
16.You can’t start if te marama don’t throw the ball in.
17.If you get one tag ripped off then you pass it to your teammate.
18.If you get two tags ripped it’s straight handover.
19.No throwing the ball at each other
20.No pushing each other
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